Archive for the 'arduino' Category

Rethinking home audio and understanding how and where people share music was the jumping point for creating Skube. We realized that as we are moving more towards a digital and online music listening experience, current portable music players are not adapted for this environment. And sharing music in communal spaces is neither convenient nor easy, […]

Super Angry Birds is a force feedback USB controller for Angry Birds that simulates the feeling of a slingshot. All the controls found in the game are available in this device. You can control the pull, the angle, and of course trigger the special power of the bird. We hacked a motorized fader found in […]

WTPh? (What the Phonics) is an interactive installation made by Momo Miyazaki and I (Andrew Spitz). Street names in Denmark are close to impossible for foreigners to pronounce, so we did a little intervention in the touristic areas of Copenhagen. We recorded a Danish person speaking the street names then split up each syllable. In true […]

I’m busy working on a new interactive installation. This time, it’s a video wall activated by floor mats. I’m installing it this weekend – please send me good vibes so that it all works fine! I will post a video of the actual installation, once it’s done. Last night I finished soldering all 16 mats […]

A few months back, with Mann Made Media, I had the privilege to work on a great project for BMW. BMW was announcing their sponsorship of the South African rugby team – the Springboks. Our brief was to simulate the feeling a rugby player would experience as they walk onto a packed stadium. It was well received […]

Co-founded with Tegan Bristow, Hackinect Wednesdays is a small group of programmers / artists / designers / hackers that meet once a week to hack the Xbox Kinect and create an installation. We decided to make a physical musical instrument with the Kinect as the gestural controller. The installation uses three programming languages. The gestures are […]

Since Arduino 17, many people have been having issues with getting Arduino and Max/MSP communicating. Hans-Christopher Steiner posted a comment in the tutorial How to Set up Arduino and Max/MSP saying that he has released an update, which should sort some bugs out. Here’s what Hans-Christopher wrote: The StandardFirmata in 0017 turned out to be […]

Since the upgrade of Firmata v2, it has been difficult communicating between Max/MSP and the Arduino board. However, thanks to Christopher Coleman, who updated the Max patch of Marius Schebella, it’s working again. Thank you Chris! Download the latest Maxuino here. This is a basic tutorial on how to set up communication between Arduino and […]

Today, my friend Edvard came to my house to play with Arduino. He ordered some flex resistors from the U.S. When you bend them, the resistance value changes, which makes it great for controlling Max/MSP. So we hooked up the Arduino board to Max/MSP and ran the FM Synth patch from an MSP tutorial. The […]

After 24 days of running to the front door whenever I thought I heard the sound of the postman, my Arduino micro controller finally arrived. Actually, to be more precise I had to go fetch it because the parcel was too big to fit through the mail slot. Apparently, the postman came one week earlier […]