Archive for the 'Max/MSP/Jitter' Category

Each loci is a unique 3D printed sculpture bespoke to someone’s flights spurring recollection, reflection and conversation about their travels. It is a working prototype made for my final project while studying at CIID. I am not releasing the software yet as we are aiming to include loci directly in an iPhone app I co-created […]

Rethinking home audio and understanding how and where people share music was the jumping point for creating Skube. We realized that as we are moving more towards a digital and online music listening experience, current portable music players are not adapted for this environment. And sharing music in communal spaces is neither convenient nor easy, […]

Super Angry Birds is a force feedback USB controller for Angry Birds that simulates the feeling of a slingshot. All the controls found in the game are available in this device. You can control the pull, the angle, and of course trigger the special power of the bird. We hacked a motorized fader found in […]

What Line is it Anyway? explores the way people interpret an adjective through the simple task of drawing a line. We crowd sourced 1300 people to draw us a line by using Amazon’s Mechanical Turk, which is an amazing platform to get people (called workers) to do a simple task without them knowing the bigger picture or […]

phonoLapse is a free desktop app for Mac and Windows that lets you create audio time-lapses. For the 2010 Enterferenze New Art Festival I put together a little Time Lapse Phonography piece that followed me over the course of 24 hours (check the video below). I have been receiving emails from people wanting to create […]

me, doing this. is a programme built in Max/MSP that visualizes myself programming this programme to visualize myself programming… Yip, coding inception. In realtime (while coding), I collect the mouse data (screen position, mouse down, mouse up), and whether or not I’m currently working or procrastinating. The white lines are when I’m working (the patcher […]

I’m busy working on a new interactive installation. This time, it’s a video wall activated by floor mats. I’m installing it this weekend – please send me good vibes so that it all works fine! I will post a video of the actual installation, once it’s done. Last night I finished soldering all 16 mats […]

At our last hacKinect Wednesdays gathering, we worked on the physical side of the installation. We bought a bunch of different types of solenoids (push, pull, big, small) to see how they work and which ones suit best our installation. We also wanted to see a prototype of the whole system in action. The system […]

Sound Doodle is a free desktop application for Mac that takes the act of doodling, and brings it to the world of sound. The interface elements are designed so that you can mold your sound by doodling. I’ve created a SoundCloud Sound Doodle group for us to share our creations. Check out the walk-through to […]

This is a work in progress. Motion Grains is an interactive instrument, where the sound is affected by movement. I’m working on this project with Sian Palmer, a contemporary dancer and movement therapist based in Johannesburg. The motion tracking system analyses the dancer and changes parameters from a granular synthesizer. As visualization, I’m converting the […]